#"AMAZING SIMILARITIES"
This flame was being shared via email – but I thought it might be interesting
to open it to
everybody for comments, it being a mainly a philosophical issue at this point.
It pertains to
"amazingly similarities" between work of different artists – I'm sure it's not
the first time this has
come up – and I think I read some comments here recently on the same topic.
"AMAZING SIMILARITIES"
About a month ago, I saw a PBS special entitled "AIDS:The Story So Far",
produced by WGBH
in Boston and the Aaron Diamond Foundation. The special was mostly live-action
video of
interviews with AIDS researchers but interspersed were 6 – 7 minutes of 3D
animation of the
virus "in action" in the body. The animation was credited to a single animator
(who shall remain
nameless) no company name given. I am almost sure it was done in 3DS (r2?),
with "smoke"
and "explode" IPAS rountines, but the software used is irrelevant to the issue
of potential
plaigarism; we used Crystal 3D in the original animation.
——– Almost as soon as the animation section began, my 10-year old spun
around (catching
me with my jaw hanging in stunned amazement), and said "Wow – somebody stole
your AIDS
film!". In 1991 I directed a multi-student 3D animation project on the AIDS
virus at Columbia
College in Chicago. The following comments pertain to "amazing similarities"
between our film
and the recently broadcast AIDS animation. The similarities were so great,
that I thought initially
it must have been done BY one of the students in our group; however, the artist
credited was not
known to me. The quality of the animation was "barely" broadcast – it was
clearly not the really
high end stuff you see on NOVA and such – in fact, it was really not much
better than our student
effort. The similarities were too great, I thought to be coincidence – on the
other hand I can't
believe that someone doing a deliberate ripoff would be so stupid as to not
even bother to
change colors, shapes or camera angles.
"Judgement calls?"
When doing scientific imaging/medical illustration there will automatically be
"non-amazing
similarities" in things like mesh structure – just because there is a
requirement to stick to the
currently-known facts. We credited the scientists who did the electron
micrographic studies on
which we based the model of the virus. Since the structure of the AIDS virus
is well-known – I
would expect any responsible illustrator's MODEL to be virtually identical to
ours – but things
which are entirely a matter of esthetics or creative judgement – such as what
color or texture to
use to put ON that mesh (nothing actually has color at this microscopic level
since the structures
are smaller than the wavelength of visible light), or how to represent
hypothetical structures – I
would expect to be different with every artist; in this case there were
similarities. Some of the
"processes" will also look similar e.g. there are only so many ways to show how
endocytosis/exocytosis would work …
BUT – "Directorial" choices, such as where in 360 degrees to put a loop of
T-cell DNA, and from
what angle viral DNA should fly in and insert itself, how to structurally
simplify the viral DNA and
RNA for these sequences – even the colors chosen – I would expect to differ –
this, however, was
the category in which the "amazing similarities" were most striking. The
broadcast film even
replicated BAD parts of our film. The final sequence, of newly-reproduced
viral particles being
released from a T-cell was so poor in our film that we considered cutting it
(and I almost flunked
the student who threw it together at the last minute under threat of flunking!
– the T-cell was this
really flat- and fake-looking, coarsely texture-mapped blob with little balls
popping off of it and
swarming into the foreground) – imagine my surprise to see the same bad
sequence – and done
pretty much as badly! The film differed in that some of the information was
updated. e.g. it is
now known that several different strains of HIV are produced in a single host –
so the broadcast
animation had different-colored little balls popping off instead of one color.
The overall look is
very 3D Studio-ish – or at least the way 3DS can sometimes look when a
less-than-highly-skilled
person tries to make it do organic shapes (I include myself in that category).
All the students who worked on the project were graduating seniors, about to
start job-hunting,
and all had portfolio copies. In addition, the film was submitted to SIGGRAPH
that year (not
accepted) – and no one knows what became of the copy that was submitted. The
6-minute 3D
animation I directed had a 1991 copyright, owned by Columbia College. As far
as I know, the
college never did anything with it – but I have had no contact with them since
the completion of
the project. Even if they had given permission to base something on our film
(unlikely), I'm sure
they would have insisted on a "with permission of " credit, at least.
My guess is that this single animator (one of the thousand one-person
businesses using
3DStudio?) somehow landed this plum of a job for WGBH, knew absolutely nothing
about
medical illustration (that he couldn't have learned from our film), had a
deadline – and access to
our film.
This burns me, on behalf of the group of people who worked very hard on this
project – it was, in
fact, the first student 3D project that had ever gotten fully rendered and out
to tape at Columbia
College to that date. It saddens me because I had the impression, from
visiting the Asoft forum,
that people are generous with their work and ideas, even unto their mesh and
project files,
expect to be credited for their work, do not fear being ripped off, and are
generally honorable – I
would love to be uploading some of my work for critical comment – but not if
I'm going to see it
later, barely rehashed, in someone else's name, on broadcast TV. I'm not
impugning the moral
character of forum members per se – you are just the only large group of 3D
animators with
whom I have "contact" (albeit cyber); I had considered what went on here as
probably
representative of the species at large. Appears that it ain't.
Fire away, all.
Gayle Gross de
Nunez, SAVANTES