VBX
Thank you for the response on this subject. I'll close my comments with one
last wish item. If there were a way that we could provide the animator with a
memory device context to communicate with, rather than a pair of windows, we
could have ultimate control in those instances where it would be necessary.
Short of that, maybe we could setup memory space for a DIB and allow us to do
what we wish with the palette.
In any event, when showing off my app, the animation always get's the wows.
I'm glad there's still a little gee-wiz out there:>