CompuServe Messages

#Bones problems in stage

    04-May-94 00:45:14
Sb: #Bones problems in stage
To: Stan Kalisher (Impulse) 76004,1767
I just got my Im 3.0 for the Amiga. My first experiment with bones is puzzling… In DETAIL editor… I made a tube, added 2 bones, created 3 states (following the hand tutorial): 1 – Default, tube standing on edge (I tacked my texture here) 2 – Straight, same as default, but the manual said I needed this for tweening 3 – Bent, each bone bent at 30 deg or so. I then quick rendered in straight position. Worked fine. I then quick rendered in bent position. VERY COOL, worked great, wrinkles and all. Moving to the STAGE, I brought in the object, state set to BENT. The tube came in, with the BONEs bent (sticking right out of the side of the tube), but the tube's skin was in the straight/default position, no bends. I reentered the DETAIL editor, loaded the object, set the state to BENT and it was bent with the skin bending with the bones as expected. Whats up? What am I doing wrong? Why is it working in the detail editor, but not stage? Thanks in advance, Jeff