Bones problems in stage
06-May-94 22:03:17
Sb: #81072-Bones problems in stage
Fm: 76224,102
To: Stan Kalisher (Impulse) 76004,1767
Mike,
I figured out the problem. There seems to be a minor glitch:
On the Amiga, if I bring an object into the stage and set a state in which the
bones have 'bent' the original object. The bones show up in the correct
locations, but the object skin is left in the 'last saved' state of the object
(possibly the default state, I'm not sure).
If I reselect the current frame with 'RA-C=#' then when the stage refreshes the
'skin' has moved into the correct shape.
If the object was save with 'SHAPE' checked in each state it works fine, but
the manual suggests this will take up extra space.
So I guess it's a bug, but not really troublesome, it only affects freshly
loaded objects in the stage editor and RA-C-# cleans it right up.
Jeff