#Camera Hierarchy
Is there an easy way (I know, I know, always looking for the easy out) to get
an object to follow another without the first object moving from its anchored
place? For example, if I wanted the head on a man to follow the camera as teh
camera moved around the scene, yet still remain on the body of the man, would a
simple hierachy do? I don't want the camera to look at the face of the man as
it (the camera) travels around, but I want the face of the man to follow the
camera motion. Would I just link the man's head to the camera? Will this
insure that the "face" of the man will face toward the camera at all times?
Thanks.