CompuServe Messages

Gamma

    12-May-94 00:24:57
Sb: #101190-Gamma
Fm: M. G. BATCHELOR 71532,1214
To: Joseph M. Wilson 73531,2071
John, PMJI, but what display or framebuffer are you using, and is it displaying 24-bit ? Does it feature hardware gamma correction ? What method have you used to substantiate that brightness/contrast are set correctly ? What monitor are you using ? Do your renderings look correct when displayed from an application other than 3DS ? Have you checked them on another system/display ? Are you certain that your lighting is positioned and adjusted accurately as well as your surface attributes ? Have you checked rendering with just omni lights, no falloff, etc.? What value is entered in the NEXT field after the display gamma using the matching swatches (framebuffer)? Do the renderings look correct with Gamma set at 1.8 AND also look correct when displayed from another application ? If so, forget about it. These are questions to answer in determining your problem. Regards, BILL