3dsr3 troubles
16-May-94 09:17:04
Sb: #101613-3dsr3 troubles
Fm: David J. Marks 72172,1036
To: MICHAEL CORTESE 71035,743
>> and there was 7M left on my hard disk. That is where it swaps.
7MB really is tight when it comes to swapping. Press "?" in 3ds to see how
much it is attempting to swap out. If you want to do the math, there is a good
section in the manuals about memory usage. It is VERY possible that a
relatively simple rendering could swap out 10MB or more (depending on how much
RAM you have, of course).
I rendered a fairly complex architectural scene on a system with 32 MB RAM, and
still swapped out close to 16 MB. If you find that the status box shows
swapping on a regular basis, you should think about adding more RAM. In the
mean time, make some more space on your hard drive, just in case…