3dsr3 troubles
17-May-94 00:09:53
Sb: #102146-3dsr3 troubles
Fm: John Ellis 72440,3046
To: M. G. BATCHELOR 71532,1214
Bill,
>> they actually required slightly *_MORE_* memory in 3DS. <<
Yes that's interesting, by more do you mean more than the original TGA's
required? In other words even though the image was compressed to 1/20th the
size it took more memory than the original image? That's probably what you said
but I wanted to be clear on it.
Thanks,
-JE