#3dsr3 troubles
18-May-94 10:52:57
Sb: #102475-#3dsr3 troubles
Fm: M. G. BATCHELOR 71532,1214
To: John Tissavary 71054,15
Yep. I imagine the longer load times for JPEG files is due to the more
complex decompression that must take place. What did surprise me when
using JPEG TMaps was the quality of the rendering was generally much
better than expected. While there was no benefit in using them from a
memory conservation standpoint (a loss actually), using them did
decrease render times substantially. However, I haven't laid any
animation to tape which used them, but I could imagine there could be
problems. If not, and you can get away with it in certain situations,
it is nice to know you can expedite long render times with no great
perceivable degradation. I'll have to try this sometime <g>.
BILL