3DS R3 with Windows
17-May-94 21:17:36
Sb: #102367-3DS R3 with Windows
Fm: Pierre Menard 73623,357
To: Yost Group 76702,413
Hi !
I had this problem, the best fix I found was to make a special 3DS.set
file that I named 3DWIN.SET. In the 3DS.PIF in Windows on the line
optional parameters I put SET=3DWIN.SET. At the first start the
program configure itself as plain Vesa driven. Now I can go in 3DS
thru Win 3.1 without bugs. The problem is that you loose RAM in that
operation. Autodesk doesn't recommand rendering in that
configuration, but it can be handy just to make check with files made
with graphic software under Windows.
Now,I'm wandering how the thing will work with Chicago (Windows 4.0)
next fall. But that's another problem and we don't have to much hint
on that. It's a top secret matter! Just to leave our imagination
dreaming about 32 bits access.
Hope this will help, from an intermediate beginners !
Pierre Menard
Montreal