#Vapor.axp
Jeff,
PMJI, but your question made me curious myself, and I experimented a
*little* with trying to create your desired effect. I assumed you
wanted the dust to be swirling tornado-style, besides achieving the
other dust storm characteristics. Although the vapor emission can be
treated to look similar to a dust cloud, and can be influenced by
secondary motion as well, my simple tests which merely rotated the
axp cube and moved it toward the camera may not be exactly what
you're looking for. The routine lets you use 1 of 3 particle types
which are mapped in various ways, and the mapping is critical to the
effect. Since these are not really 3D particles like spheres spinning
in a force field, rotating the axp is not very convincing for this
effect, and when the axp cube envelops the camera as you desired, you
may not get the effect you're looking for either. Possibly by using a
custom animated opacity map on the vapor particles, you might could
get something close, I don't know. Then again, maybe someone else
could jump in and offer some better advice on achieving this with
Vapor. Otherwise, you might try Blackbox's Vortex routine using
larger intersecting plane particles with opacity mapping ?
BILL