#VistaPro
21-May-94 23:24:15
Sb: #147423-#VistaPro
Fm: Clint Woeltjen@VRLI 75300,3706
To: Dale Larson 76702,654
Dale:
Actually VistaPro spends very little time on floating point calls,
the vast majority is integer arithmetic. The integer trancendentals are
all table lookup for speed. There are fewer then a half a dozen floating
point trancendental calls per render cycle. Compiling for 040 code with
the SAS compiler improved rendering speeds about 30% over the Manx 5.2
code on an 040.
Clint <VRLI><Chaocity>