CompuServe Messages

IPAS3 Questions..

    26-May-94 05:47:03
Sb: IPAS3 Questions..
Fm: BITS 100013,2760
To: Yost Group 76702,413
Hi Gary, I know that I can use scatter to randomly distribute a number of boats across a wavy sea. I can also get the boats to float nicely by adjusting the pivot point. How would I get each of these boats to bob up and down – following the changing surface normals of a rippling lake? If I wanted a hole in a skinned vase, would I have to use opacity and shininess mapping? I keep getting error messages at render time if I do a boolean. The ipas3 routines are quite outstanding – Well done!! Have you seen the cover image on the latest 3D Artist? Do you know if Steve Sherer (whatta guy!) used skin on the characters?