CompuServe Messages

#Texture Maps

    25-May-94 18:57:00
Sb: #Texture Maps
Fm: Chris Smith 71333,116
To: All
I am trying to apply a GIF as the material for an object using 3DS v1.01. In the materials editor, I select Texture Map at 100%, and select my GIF file. However, it does not apply itself to the object. It appears fine in the sample rendering in the Materials Editor, but no colors appear at all on the object when I render. However, if I take the same GIF and make a reflective map, I do get colors… of course, they seem to be a reflection of other materials in the scene. It seems obvious to me, that I am missing a step. Any suggestions? I just want to lay a GIF down to "paint" the object.