#Platonic Solids Meshes
26-May-94 23:00:17
Sb: #104222-#Platonic Solids Meshes
Fm: M. G. BATCHELOR 71532,1214
To: John K. Jordan 71174,711
Displace is pretty fun with the RT shading too, huh ? I've dynamically
created a number of objects that just couldn't be constructed in
other ways (or you wouldn't want to, let's put it that way). Using
specially-designed bitmap "tools" , you can really carve/pull away on
a hi-res mesh with good results.