#Diagonal in wall texture
28-May-94 11:09:34
Sb: #104511-#Diagonal in wall texture
Fm: Yost Group 76702,413
To: ALBERT M THALHEIM 72441,2005
Albert, I'm not sure what you're referring to, but if you're the
person who made the file Jonas sent me to look at, I'll be able to
comment. If you _are_, then you need to go to the Top view of your
model in the Editor and zoom WAY in to the walls. Eventually, you'll
be able to see that the walls are actually made of 2 faces (inside
and outside) that are about 0.000001 unit apart from each other (that
model must've been made in a CAD program, somehow). With rendering
software, putting faces on top of each other like that is extremely
illegal (they are called coplanar faces). You've got to go back to
your CAD program and either made the walls a few inches apart, or
just punt the inside wall altogether and make the outside wall out of
a 2-sided material.