CompuServe Messages

Scaling bones

    01-May-95 02:12:25
Sb: #11106-Scaling bones
Fm: GreG tsadilas 74774,232
To: Andrey Zmievskiy 73021,66
>> Right now the scaling the bones does not affect the faces that bone should influence, I checked. Is it planned for future versions? This feature can make certain types of animations much easier – expanding and contracting muscles, for example. << Andrey, You are correct. I've discussed this with Mike many times, and as early as Friday of last week. He agrees that it's something that would be very usefull. Whether/When it gets implemented I don't know. I've been busy describing and pushing them to put in a feature for creating accurate wrapped image maps. <g> Looks like a utility to facilitate this will be implemented in 3.3. -GreG