CompuServe Messages

extrude curved line

    03-May-95 22:01:34
Fm: Syndesis 76004,1763
To: Ian Firth 76450,3711
Actually, LightWave accepts one- and two-point polygons, which render as nice anti-aliased dots and lines, respectively. Of course, LW/Modeler handles them, too. The problem with long thin polygons in other renderers is that they often disappear completely when they are far from the camera, which isn't necessarily what you always want.