CompuServe Messages

#Trouble with bones

    03-May-95 17:28:59
Fm: Tim Wilson [Crestline] 76432,1122
To: GreG tsadilas 74774,232
>>I honestly don't know what order the bones are applied in. But to force a certain order, just modify the bone you want to occur first, then UPDATE the bones. Then modify the bone you want to be applied second, then update, etc. Then when you finally have the pose you want, create a STATE. This approach might work only if you use SHAPE States, along with Grouping for the bone movement. SHAPE handles morphing of the geometry. >>However, when animating one state to the next, I don't know what order the bone hierarchy will be applied.<< My guess would be that the bone deformations are applied in the same order that objects are listed in the PICK/SELECT – FIND REQUESTOR. This shows the order in which objects are loaded into the editor. -Tim