CompuServe Messages

#Shadow effects

    09-May-95 08:47:27
Sb: #Shadow effects
Fm: David Taylor 100065,256
To: All
Could someone please help me with an issue on shadows. When rendering scenes with shadow maps cast by spotlights, even with the High size and High sharpness switched on, the shadows have a palette-knife appearance and cast soft shadows if the light source is far from the shadow. The same scene when ray-traced has sharp shadows but with much more detail. What I want is lots of detail in the shadows (ie where they overlap), but not for them to be unrealistically sharp when the source is distant. How do I get soft, nicely gradated, shadows, similar to the tricycle's shadow on the Caligari spash screen? thanks to anyone who can help. David