#MeshPaint NT IPAS
08-May-95 17:13:33
Sb: #166837-#MeshPaint NT IPAS
Fm: Mark Yankee 73052,3142
To: Yost Group 76702,413
Gary,
<< I never want to see a line of Phar Lap code again as long as I live >>
Please don't forget about NT's ridiculous RAM requirments… I still would
like to see a DOS rendering engine for machines with not enough RAM to run 3DS
and NT. And if you can't do that how about a 2nd NT compiled 3ds.exe with just
rendering code in it to save memory.
Mark