CompuServe Messages

#Bones Pro

    29-Apr-95 20:40:00
Sb: #Bones Pro
Fm: Philippe Desmarais 76504,1216
To: Boners
Hello, everybody. I'm presently trying to "bone" a person ( in 3D Studio, that is). The problem I have encountered ( in the demo I got) is that bones seem to influence beyond the limbs, which causes the body to be constantly deformed by the moving bones. This is aggravating me like there's no tomorrow. Does this mean that bones should have some "restraining orders" to keep them apart so that they don't start interfering with each other? Is Bones Pro limited to dealing with simple cylinders, spheres and Coke bottles, or can it take care of elaborate meshes like that of a human? Please, if you have Bones, tell me if you encountered this problem at some point… Thanks!