CompuServe Messages

'Cartoony' 3D Studio

    28-Apr-95 13:57:31
Fm: Peter K. Watje 74453,225
To: Angelo Guarino [DTI Inc] 70323,3375
We've worked with a lot of 16 color animations/stills. it is pretty tricky to get it looking right. You have two options either render with the custom 16 color palette or render out to higher color depth and reduce it. Your best bet for the solid uniform color look is to make sure there are no hot spots. Use a lot of ambient light versuses spot and omni lights if you can. This will keep down on the banding effect. Make sure to turn off dithering when rendering. Use materials with some self luminations (preferable colors that match your palette). For the outline effect you probably have to render the whole scene using wire frame material and overlay that over the top, or you can bring in your image it image editor and and hand trace. Hope this helps. Peter W.