Win 95 and 3D-Studio
10-May-95 10:01:52
Sb: #168322-Win 95 and 3D-Studio
Fm: Nik Grant [adesk] 70421,76
To: Derek Nolen 74737,2624
We aren't familiar with 3DS and WIN95 yet. None of us in Product Support have
WIN95. There was a message from one of the QA folks about his experiences with
WIN95. Although we don't officially support it, I'm glad people can get it
running. I hope someone who actually has tried to network render can jump in
and answer your WIN95 question. The Yost Group is involved with the
development of the next 3DS release, and relies on Autodesk and 3DS customers
for any information on WIN95 and 3DS4.
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I installed Windows 95 Beta 2 on my AST 486/33 and 3D Studio R4c1 can
run under Windows 95. I was unsuccessful in getting 3DS to run from
it's own icon — via the 3DS.EXE or 3DS.PIF (I specified MS-DOS mode
as the operating environment in the Program Advanced Properties
settings). I think this is probably a bug in the Windows 95 version I
was running since 3D Studio will run from within Windows 95 in the
full-screen MS-DOS window (when it is set to MS-DOS mode), and then
starting 3DS as if you were running under DOS. We probably need a
later version of Windows 95 for more testing, but given what we have,
I think it's encouraging that 3D Studio does run under the stated
conditions.
To run 3D Studio from Windows 95:
1. Start Windows 95.
2. Click on Start/Programs/MS-DOS Prompt. The MS-DOS Prompt will
appear in a window.
3. Click on the Properties icon. The Program settings should be
visible.
4. Click on the Advanced button.
5. Click on MS-DOS mode to toggle on the setting.
6. Click on OK to exit the Advanced settings dialog.
7. Click on OK to exit the Properties dialog.
8. Type "exit" at the DOS prompt to close the MS-DOS Prompt window.
9. Click on Start/Programs/MS-DOS Prompt.
10. Click on Yes to start the MS-DOS Prompt in MS-DOS mode.
11. Run 3D Studio as you normally would under DOS (I had to load the
mouse driver at the DOS prompt before starting 3D Studio, but I think
that can be placed in the AUTOEXEC.BAT file).
Some other good-news notables:
The installation program will run inside a DOS Prompt window (does not
have to be a full-screen MS-DOS mode window). I had the install
successfully running from a resizable window inside Windows 95.
You can configure the display drivers, "3DS VIBCFG", from the MS-DOS
prompt (in MS-DOS mode).
The ATVista frame buffer works in 3D Studio running under Windows 95.
One problem I have seen is the system will reboot when you quit 3D
Studio then type "exit" to go back to Windows 95 (this only happens if
you load the mouse driver at the DOS prompt, however). If you don't
load the mouse driver, the program operates (but mouse not enabled)
and exits correctly. In fact, the system will reboot by just loading
the mouse driver then typing "exit" at the DOS prompt (3D Studio is
not involved with this bug).