Rear Projection Effect
I am trying to create an effect in 3ds4 that simulates a rear projection
screen. I desire a material that will show the shadows cast upon it from back
lighting from the rear, while also showing effects cast from front lights
(colors, projectors).
It is easy to create the front light effects, but so far I am unable to get any
shadows cast from meshes behind it.
So far I have tried all the transparency switches in the ME, but no luck yet.
Any ideas/comments welcomed.
Mike