#only DXF
30-Apr-95 14:34:25
Sb: #167474-#only DXF
Fm: M. G. BATCHELOR 71532,1214
To: albert waltner 70137,2777
Albert,
Read again. There is a DIRECT *.3ds converter for "normal" trimeshes. There is
also very good DXF conversion for 3DS or whatever. And, you can convert the
spline surface meshes to very uniform tessellated trimeshes for "normal" 3DS
use, BonesPro, etc., or just export the lattice as with the RealGirl example,
then RE-SKIN with Skin.axp. Ironically, this method uses DXF plus a simple
"trick" as outlined in the book, to allow the mesh to be a legitimate
SKIN/SLICE object which also can be parametrically mapped as if it was lofted
in 3DS with coord's ON. With the "normal" DXF geometry, I haven't run across
any of the usual problems, and BonesPro definitely works well with these
imports….probably because the source is a very uniform spline surface, which
can have mesh resolution added easily just where you need it.
Regards,
BILL