CompuServe Messages

#Real 3D and MetaReyes

    01-May-95 15:50:06
Sb: #Real 3D and MetaReyes
Fm: Mike Kelley 71302,73
To: M. G. BATCHELOR 71532,1214
Still more questions: I notice one of your chapters concerns the use of MetaBalls and Real 3D. Was I imagining things or did it say MetaReyes? (I'm at work and can't look at my downloads). Can you give me an idea just what you're talking about here? One of my biggest wishes about MetaReyes (which I own — hell, I think I own every IPAS known to mankind) is to be able to use Deform/Fit and then somehow have the resultant mesh filled with MetaBalls. I've racked my limited brains trying to figure a script out that would do this, but the 3D math is far beyond me (if only the collision detection routine didn't work on the bounding box. Sigh). I know it's too much to hope for that Real 3D (which is not even a 3DS add on) would have this possibility, but I'd sure like to know what MetaBalls, 3DS and Real 3D have in common.