Real 3D and MetaReyes
02-May-95 21:54:16
Sb: #167936-Real 3D and MetaReyes
Fm: M. G. BATCHELOR 71532,1214
To: Mike Kelley 71302,73
<< Does "define an enclosed volume" essentially mean model a thingee? >>
What in the he** is a thingee ??? <g>
<< I create the model (any way I can in R3D) and then I can run the "fill er
up" function? >>
Yes.
<< If so, then it sounds like MetaReyes, 3DS, and R3D belong on EVERYONE'S
shelf >>
Uh…I think that's what I've been trying to get across.
<< And is it too much to hope that I could define a model in 3DS, import it
into R3D, and fill er up there? >>
I believe you can. But, similar to Renderman (but a raytracer), R3D is
optimized to render surfaces. So feeding it a bunch of triangles isn't a great
idea. At least I don't think so. 3DS has one of the best looking & fastest
renderers I've ever seen, so I've really never fooled around with it much in
that direction.