MeshPaint NT IPAS
11-May-95 16:51:16
Sb: #168977-MeshPaint NT IPAS
Fm: Mark Yankee 73052,3142
To: Tim Krego, [pro.image] 74513,747
Tim,
<< I used to think NT used to much RAM, especially compared to OS/2 and Win95.
Those two claim to work in 4MB RAM. I say 8MB allows the OS to breath, you need
16MB to get anything done. NT is similar to unix, 32MB is what you really need.
>>
You should re-read my whole message. I have no problems at all with adding an
additional 16mb of RAM to my 3DS workstation. Because I do believe that r5
will be a killer release.
But what I (and I'm sure other people do) have a problem with is adding an
additional 16mb of RAM to rendering slaves. And I said to Gary that it would
be nice to have a r5 rendering slave engine for DOS.
Mark