#Key Factory IPAS
Schreiber Instruments, Inc. is pleased to announce the immediate availability
of Key Factory the physics and dynamics plug-in for 3D Studio. Key Factory
brings the laws of physics to 3D Studio Release 4. Mesh objects in your scene
respond to collisions, gravity, wind, and many types of applied motion, while
honoring physics based upon the objects mass and elasticity. Mesh objects have
physical properties:
Mass
Each individual mesh object may be assigned a different mass. Masses may range
from weightless to planetary.
Elasticity
Each individual mesh object may be assigned a different elasticity from
inelastic to super-ball. Objects bounce differently from the carpet than the
concrete floor.
Drag
Drag may be assigned on an object basis. Each object may slow down
accordingly. Need acceleration? Use negative drag to reach hyperspace.
Friction
Objects roll upon striking a surface. Adjustable friction allows control of
how fast objects spin up to speed.
Axis of rotation
Objects normally tumble about their pivot points when hit, but if you need a
specific rotation axis of an object, you may specify a different axis for each
object if needed.
Axis locks
Any motion may be constrained along specific axes. Need a planar explosion?
Simply lock one axis.
Start frame
Trigger any effect or force based upon the objects start frame. Randomly drop
leaves from a tree by having gravity or wind turn on at a different time for
each leaf.
Collisions
Optimized collision detection provides for fast trajectory calculation of
complex motion. Key Factory provides accurate key frame calculation for
systems vastly too complex to keyframe by hand. Several different methods of
collision detection include from face-level collision to accelerated methods.
Collisions correctly take into account object mass, elasticity, drag, friction,
lateral and rotational velocity, and momentum to correctly calculate
post-collision velocities and rotations.
Tumble
Objects tumble based upon collision dynamics.
Roll
Objects roll as they impact a surface obliquely
Types of motion
Each of the following types of object motion are supported within Key Factory.
No initial motion
Pre-existing
Linear
Random Linear
Random Random
Explode / Implode
Orbital
Brownian
Helix
Types of forces
Gravity
Gravity may be independently applied to sets of objects in the scene.
Wind
Wind may be independently applied to sets of objects in the scene. You have
complete control over wind speed and direction and which objects are affected.
Rotation control
Sets of objects may have rotation applied to them with independent control over
object rotation speed and axis. Rotation axis may specified on an individual
object level.
Dialog box preview
All motion may be viewed in a rendered preview window right in the dialog box.
The motion may be recorded on a preview tape deck for frame by frame analysis.
Segment control
Key Factory may operate on any frame segment, allowing you to build each
segment on previously computed or keyframed motion.
Keyframe utilities
KXP utilities are included to assign object properties (mass, elasticity, etc.)
and to manage keyframe data (copy, delete, reverse, expand) existing keys.
Conclusion
Key Factory brings the reality of the physical world to 3D Studio. All in one
package complete with over 230 pages of fully illustrated documentation
including 27 tutorials. Full render preview and a host of Release 4 interface
goodies. Key Factory is state of the art 3D Studio applications software. A
demo is available IPAS Lib #1 KFACTDEM.ZIP
Key Factory is a trademark of Schreiber Instruments, Inc. 3D Studio is a
registered trademark of Autodesk, Inc.