#Realistic Simulation!!
I amworking on a animation that shows the mode of action of a certain drug. The
animation follows a the journey of a capsule down into the stomach. The
capsule then breaks apart and releases loads of granules.Any ideas how to
easily realistically animate loads of granules along similar paths at varying
speeds, without making things get very complicated in the keyframer.
I have already tried with 7 clones of the same object…but this means things
get overly complicated.