CompuServe Messages

#IK question

    15-May-95 21:59:25
Sb: #IK question
Fm: Mitch Gates 73563,2073
To: all
I've got a question about IK. Let me start by giving an example. Let's say I have a human mesh linked and all the joint parameters set. Is there a way to move the hand and have it affect all of the parent joints up the arm, but stop at the shoulder, so when I move it no keyframes are created for the chest ect? That way I could animate a joint such as the jaw, but not have the head move at all in the process. I hope I am being clear. Let me know if this makes no sense. Thanks Mitch