CompuServe Messages

#Meta -Snapshot subtree!?

    16-May-95 19:28:58
Sb: #Meta -Snapshot subtree!?
Fm: Kyle J. McKisic 75542,363
To: all.
Hi. this is strange. no . . weird, but cool. I came across a new (to the best of my knowledge) way of using snapshot to create cool forms for use with metaballs. little did I know, but you can create snapshots for an entire subtree of objects. here's what I did – I created one reference sphere and made a radial array of 8 copies. then I created a cube, and stuck in the center of my ring of reference spheres and linked the 8 spheres to the cube. then I moved the cube aroung my scene, rotating it and scaling it over 30 frames. then I hit snapshot and clicked on my cube. well, to my surprise, a new button appeared that says "snapshot subtree" – "cool!" I said and hilited it and created 60 copies of each object. I got a really neat procession of objects and once I generated the meta-mesh had an object that I CERTAINLY could not have created any other way. So what does this mean??? I have no idea, because I haven't found a practical use for it yet. <g> so, anyway there's one more tool for all you meta-maniacs to stick in your toolboxes. 🙂 the one thing you've got to remember when doing this is that you're creating the number_of_objects_in_your_subtree multiplied by the number_of_snapshot_copies you have. Cheers -Kyle