PAR CARD FOR SALE + More
16-May-95 19:21:08
Sb: #170170-PAR CARD FOR SALE + More
Fm: Don Landis 71673,3612
To: Randy Stumman 76155,545
Prior to page roll IPAS for 3DS I used Topas for creating any animation that
required an object to bend greater than 180 degrees. 3DS still has this
limitation but you can do it via the viewpoint IPAS. Match bit map perspective
is available in Topas but since R4, 3DS can do it easier. The only thing left
is refractive raytracing which, I believe can also be done now with Ray Dream
IPAS but I haven't seen it. eg. Glass looks pasty in 3DS where as Topas it
looks real because the glass object can use a raytracer refraction to make it
look very real. FYI: I use Topas so rarely that I removed it from my HD
because, even at today's prices on harddrives I find the space Topas took up
better used for 3DS rendered frames <G>