#Raytracer other than Ray
17-May-95 16:20:36
Sb: #169725-#Raytracer other than Ray
Fm: Rich Schwartz 75030,1275
To: Will Mendez 70323,1535
Will,
I have long wished for raytracing in 3DS. I have on occasion the need to
produce very acurate renderings of reflections in mirrors. This involves
reflections off of flat surfaces. As I understand, the 3DS method estimates
reflections, doing a fine job, but not 100% scientificaly acurate. Since my
work is mosty engineering visualization, I am more interested many times in
accuracy than artistic flair. My solution was to purchase Truespace by
Caligari (a Windows 3.X program, aprox <$500, I think), which imports 3DS
geometry (as *.3ds files, without textures), and allows for raytrace
renderings. I have run tests on the accuracy of the raytracing, and it does
very well. Truespace also allows you to render without raytracing, as the
raytracing does take much, much longer in Truespace. That sure is an option I
wish 3DS would have. I have not, howerver, found too much more in Truespace
that is not offered in 3DS, and since 3dS does everything else I need very
well, I haven't fully explored Truespace.
Hope this helps.
Rich Schwartz
NASA Langley