CompuServe Messages

3ds & NT ????

    17-May-95 15:52:23
Sb: #168741-3ds & NT ????
Fm: SCOTT 76400,3113
To: Carlton Newton 72066,642
>> I'm interested in Superscape,<< Superscape is expensive, but it is a fast stable developement platform that meets our needs. >> Superscape's GUI based modeler and world builder intrigued me. << Actually the modeler is one of the weekess points. It's the equivalent of working with a beta of 3DS release 1. They're about 5 years behind in object creation. We are currently working on ways to use 3DS to create object and port them into Superscape. I refuse to use modeling techniques I used 5 years ago! >>Sure would love to hear more about your experiences with it, frame rates, etc., and your thoughts on where it might be in a year.<< The first thing you'll experience with Superscape is that it is a cuboid developement platform. Meaning that all boundries are determined by cubes and that facets are rendered by a sorting function. This makes Superscape fast but very difficult to use. I would prefer a platform that uses a Z-buffer system. The frame rates are quite acceptable. Rates seem more dependant upon the speed of you video card bus that in the performance of your CPU. As far as next year, Superscape is releasing the NT version of their software right now. The product will run under Windows 3.x with the Win32 add-on. You'll want Win95 or NT to use the product though. The performance hit is to high if you don't. >>why did you guys choose it over the other system<< My world is one of productivity. CDK requires developers with a higher level skill set that comes at a higher cost. I can have more developers and produce more product with superscape at the same labor cost. I can't afford a developement team of C programers. If Autodesk address that issue in the future I'd move over in a heart beat. Right now though, my computer based training system standard consist of a 100mhz Pentium, 32 meg ram, PCI video card, sound blaster AWE 32, CD-Rom, Etc. The software I use for developement has to be simple and be able to run on my standard system with no hardware assist. When 3D accelerated cards are common then we'll have Corporate spend a year plus to decide to include them in the "Standard" system for CBT. Hopefully, I given you something to think about. Scott Lunsford