#IK question
19-May-95 15:19:31
Sb: #170217-#IK question
Fm: Mitch Gates 73563,2073
To: Paul Sanford [LVL5] 75144,2354
Is there no way to do this using the interacive and not the follow
method? This is the only way that IK will be worth while to me on
this project. I need to be able to animate all of my chains which
are all linked to a master chain, all using IK. I have tried using
the follow technique, but it does not provide the instant feedback to
do this type of animation.
BTY, the jaw movement is far from basic. This is a VERY realistic animation of
a human head (using Bones), so the joint parameters set for the jaw are pretty
complex, much more than a simple single axis rotation.
Thanks
Mitch