3ds rendering stall
19-May-95 14:37:34
Sb: #169457-3ds rendering stall
Fm: Brian Rudolph [Adesk] 71722,170
To: STEVE FENTON 75123,2537
<<The stall only occurs during transforming objects, and it occurs
randomly, unlike the problems we previously encountered with
POWER.EXE. It will render correctly for hours or days, and then
start experiencing problems once every hour or two. However, when we
start rendering at the frame it stuck on, it never sticks on that
frame a second time. We have had numerous problems with our system
not just with 3DS, and although I have checked many things I'm not
sure what memory conflict checks I should, or have checked. >>
Steve,
sorry, I've been out of the office for a few weeks unexpectedly. Did you solve
this problem?
-Brian