CompuServe Messages

#Raytracer other than Ray

    19-May-95 06:27:44
Fm: John Ellis 72440,3046
To: Michael Bassier 100114,1717
Michael, Your points are good ones and while I could expand on my perspective, your zeroed in on the key point and that is that 3DS is open architecture and does provide the facility to incorporate "special features". The points that have been made in favor of ray-tracing being incorporated are interesting, I don't think as issues go it quite merits the attention its getting but I can see from some of the perspectives on this subject that some people might have a real need for it. I especially like your idea of a "plug-in" type ray-traced shader. I've really got to wonder at the ramifications but from my standpoint it does have some excellent possibilities. I can equally see more than a few potential hazards but fortuneately its not my decision to make. <g> In the meantime I wish you well with your endeavours and hope that you can accomodate the needs of those who have shown an interest in this, as those who do have the interest are quite passionate about it. 🙂 BTW I'm really not anti raytracing just real particular about the "look". FWIW I think Ray Dream Designer is a slick little ray-tracer but of course its primarily intended for stills. John