#Path Questions
This is a novice's question on paths. I have a simple animation of a toy
that takes a hat off it's head, bows, returns, and put the hat back on. I
created a path in the 2D shaper for the Hat being taken off the toys head.
Frames 0 to 20 had Hat being taken off using the path from the 2d shaper.
Frames 20 to 40 the toy bowed and returned. Frames 40 to 60 the Hat was
returned to the toy's head. Everthing went well until I tried to use the
2dShaper path for the last segment (40 to 60) in reverse to return the hat
to the toy's head. The problem was that the path in segment 0 to 20 was
also reversed. I did solve this problem by copying the keyframes for frames
0 through 20 and reversing them. My long winded question is how could I
keep building onto an objects path as a combination of paths from the 2D
shaper and 3d lofter and the object movement in the Keyframe? I would like
to know how the Pro's approach complicated path sequences in their
animations. — Thanks in advance. Doug Vaughan