#ts 2.0-faster wireframe?
12-May-95 05:14:07
Sb: #11868-#ts 2.0-faster wireframe?
Fm: Marc Beckersjuergen 100543,1515
To: Terry Cotant[RSS] 70313,1103
Reducing the treshold does not do the trick, at least not completely.
If I, for instance, look through a camera onto a complex scene and I wanted to
adjust the camera's view,
I need the camera to be the "active" object, which immediately will be
transformed to boundary boxes (if treshold is set to zero).
But the scene I am looking at won't. tS tries to redraw it every few seconds,
so smooth manual panning of the camera to find a good angle is almost
impossible.
The objects of the scene are not "active" (white).
Sorry, but I guess I didn't make myself clear enough in my first mail.
BTW: I just uploaded "HITMAN.JPG".
This is when I discovered my problem…
Bye,
Marc
e-merge