ts 2.0-faster wireframe?
12-May-95 14:47:41
Sb: #11949-ts 2.0-faster wireframe?
Fm: Ian Firth 76450,3711
To: Marc Beckersjuergen 100543,1515
Well, if tS is using 100MB to render the scene, I would definately say that the
size of the scene is what is slowing it down. My largest render to date took
about 56 MB, and that scene had over 50000 faces and 400 objects.
>not bad (well, actually, this IS bad, but anyway <g>
Actually, that's terrible… If any of my scenes hit the swap file, I kill the
animation, and find a way to trim down wasted textures, objects, or faces, so
it runs from RAM…. Swapping is 70000 times slower than RAM, and generating
the number of frames I do in a week, I would need years(instead of months) to
finish my current project.
Ian