#ts 2.0-faster wireframe?
12-May-95 15:41:07
Sb: #11953-#ts 2.0-faster wireframe?
Fm: Caligari 74774,350
To: Ian Firth 76450,3711
Movement of the eye seems to perform quite differently on different
cards/systems. We have an Intergraph box with Windows 95 here that does it
amazingly fast. The MGA Impression Plus seems to be particularly slow in
wireframe mode, but it *is* very nice when trying to move the eyepoint in
solid-render mode.
We would be very interested in how large of a scene file (in polygons and MB)
you normally work with and what the largest is that you have ever used. Also, I
have talked to some of you who say that they have amassed huge amounts of
models/scene data. Who is the scene king/queen?
trueSpace2 has some nice little enhancements that we don't normally talk about,
but one is that you can specify one of five modes: unselected objects are
always shown as boxes, unselected objects are shown as boxes while the active
object is manipulated, unselected objects are always shown as wireframes
(opposed to solid rendered objects), unselected objects are shown as wireframes
while the active solid-rendered object is manipulated, all objects are always
rendered in real-time.
We have thought about adding object management through layers in the future.
How important do you think this would be compared to the other items on the
wish list?
Konstantin