#ts 2.0-faster wireframe?
17-May-95 13:11:37
Sb: #12187-#ts 2.0-faster wireframe?
Fm: Rob Bryerton 73747,433
To: Ian Firth 76450,3711
>>o what you believe, there are over 10,000 tri-faced leaves on the tree alone,
trueSpace can't even tell me how many faces are in it (it says -24780).<<
Sorry if I missed the specifics of this thread, but what scene is this? I
would like to check it out on my machine.
BTW, I've been routinely (sp?) loading 10k-30k face objects into tS generated
from some particle utilities I'm working on without a problem at all, and
rendering time is not that bad at all.
I agree with you that you should try to optimize your models, but on the other
hand, I expect my tools (like tS) to be able to handle complex (50k-100k face)
objects….
FWIW,
Rob