#rounded edges
Hi,
I have to model and animate a screw. Sounds simple, but you haven't seen the
screw's head. It's a sphere cout in many different way, two wholes with
threads inside, complex fluting, …
All this is not impossible to do. I used slice a lot and it worked, but edges
are too hard. The real problem is: All edges have to be slightly rounded and
manually adding faces to make the edge rounded is just too much work.
So I need a way to create the rounded edges, but at the same time the shape of
the whole object is very complex.
Anyone any ideas?
-David