#rounded edges
19-May-95 12:55:48
Sb: #12313-#rounded edges
Fm: John Stetzer 73532,2247
To: David Hofmann 100112,3243
>>What I want is to smooth these edges without making the flat area rounded and
without changing the rest of the object
So the resulting object would be sort of a hemisphere, right? For something
like that, smooth wouldn't work well at all; for that, it'd be easier to
tessalate the area you want to make curved to however dense you needed, select
vertices, taper them (or 2d scale them from a top view), deselect the upper
vertices,taper the remaining ones, etc, till you got the curve. Or you could
use that hemisphere as a template to make a new profile w/the addition of the
part you wanted rounded, then surf. rev. it.
Sorry if I misunderstood what you needed, David.
John Stetzer
JWS