#rounded edges
19-May-95 22:14:58
Sb: #12314-#rounded edges
Fm: GreG tsadilas 74774,232
To: David Hofmann 100112,3243
>>
thanks! duplicating the edge is exactly what I'm doing right now. I thought
there is an easy, automatic way.
<<
David,
I thought of a different way to do it, but don't know if it would be easier.
Basically, create several tightly concentric sphere's. The internal sphere's
will be used to create the extra edges to the holes for making them "rounded"
later. Join the concentric sphere's, then create a slightly tapered cylinder.
Now SLICE the cylinder into the sides of the "concentric spheres object" with
the smaller radius of the tapered cylinder inside the spheres. Now remove all
the points/faces from the internal sphere's leaving only the edges for the
hole. Clean up the geometry if you want, and then use SET/FILL to edge line to
connect the outer sphere hole edge to the internal edges. Like I said, it's
convoluted, but depending on the object, it may offer more precision than
scaling an extruded edge.
>> BTW, saw your www page. Looks nice!
Thanks, it still has a ways to go. Need to add more to it than just my
images.
-GreG