#Text, lights, & fog.
21-May-95 01:42:36
Sb: #12407-#Text, lights, & fog.
Fm: Shane Davison 76725,3706
To: GreG tsadilas 74774,232
>> First, what version of Imagine are you using?
ImaginePC 3.2.
>> Important question, does the extruded text object have front & back faces?
I believe so. I actually used a True-Type font and extruded it in trueSpace
(and scaled the front face(s)). Then I exported as DXF and imported into
Imagine (bec. TS doesn't have (object) fog… yet <g>). Anyway, I'm fairly
sure it's a solid object (in fact, I did render the text in Imagine as just
blue (ie. no fog length) and it was fully faced <bg>).
>> If it lacks front & back faces, then you'll see the fog cancelling itself
out in places.
Well, there was some definite cancelling going on… (btw, this was using
Quick Render in the Detail editor with only two objects: the back rectangle
and the extruded text).
>> What you want to use with FOG objects is the FOGTOP texture
Ok, I'll look into that.
Thanks,
Shane.