#More info on 3.3
Just some additional info on what's being done to IM 3.3
First, the Attributes Requestor, Brush Requestor, and Texture Requestor's will
be unrecognizeable. <g>
Brush Requestor:
-View brush
-Specular mapping
-Hardness mapping
-Brightness mapping
-Ability to set transparency of brushes to create depth by layering multiple
brushes
-Ability to quickrender from within brush requestor
Texture Requestor:
-Real time preview of the texture on a choice of primitive shapes
-Real time preview redraws automatically when a change is made in any field,
and works independantly allowing you to continue to edit fields
-Real time render of primitive with/without background for dealing with filter
values
-Real time render of prim with/without reflection map for dealing with
reflective
values
-Real time render of prim with all of it's Attrib settings, specular, hardness
-R,G,B color fields now easy to choose via a new color swatch selection method
-Set priority from with texture requestor
-Ability to move forward/backward through the texture list from within the
texture requestor
-Ability to quickrender from within texture requestor
Attributes:
-Drop Texture button
-Clone Texture button
-Click on <new> entry in texture list to add texture..no more button
-Click on texture/brush name to enter texture/brush requestor
-See in real time what the attributes will look like on a prim
-See in real time what the cumulative textures will look like on a prim
-Ability to turn on/off textures/brushes in the list without having to DROP
them
Disclaimer…I have only seen _some_ of the above new features. The rest are
heresay! <g>
So, if you've been wondering what _some_ of the things Impulse is working on
for IM3.3, know ya know a little more.
-GreG