#Path bug in 3.1, 3.2
I found a very annoying bug in Imagine 3.2 today. Objects set to follow paths
will not start at the begining of the path (although they do end at the end of
the path). I took the project back to version 3.0, and the path worked as it is
supposed to, with the object starting at the begining at the path. Going back
to version 3.0 brought out another annoyance; the object's brush maps,
assembled in 3.2, were upside down in version 3.0.
Impulse promised to look into it.